I have created a few generators, usually just names, for fantasy RPGs using perchance.org. I recently found out they allow embedding. This generator in particular pulls together from a few different generators I made on perchance. It’s still barebones, but functional and perfectly useable if you need a quick place for adventurers to visit.
I stumbled across FoundryVTT while browsing the interwebs and really liked the idea of having my own instanced VTT server, and it promises to be more responsive than Roll20. The one downside so far is they don’t have licensing for any game systems yet, so I’ve been having to copy/paste from my rulebooks into the library.
I figured I’d try another go at Savage Worlds, and have been putting those rules into it. Once the rules are in there, everything works surprisingly well.
I’m going to try for a Space Opera setting a la Star Wars or Mass Effect. A bunch of random alien species, pulpy sci-fi, mysterious powers, and high tech guns.
On that note I’ve been back heavily into No Man’s Sky. I don’t know what it is but I keep coming back to it. It’s oddly relaxing, and I alternate between exploring and base building with the occasional dalliance into researching and improving my ships and gear.
The Dragonspire. Created in a time lost to even the most ancient of dragons, it is a labyrinth, a fortress, a temple, a vault, and a battleground. Its dark halls filled with a history of blood, violence, and treachery. Where the bravest, smartest, and most cunning of all the draconic clans vie to reclaim the Ring of Dragons, and claim control of the Empire for their clan. For when the Empress dies, the ring magically disappears into the depths of the Dragonspire, and the magic barriers preventing entrance into the mountain vanish.
You are one of the small armies of dragonkind sent into its depths. Proven warriors, sorcerers, scouts, and leaders, you are in it to win it or die trying. Success for you is to reclaim the Ring of Dragons and present it to your clan’s Dragon Queen, becoming a true legend of the Empire, your name and likeness etched into the Pillar of Heroes.
It is a dystopian future, in a galaxy far far away. Hundreds of spacefaring alien species exist and coexist. The galaxy is far too big for any single governing power to form, or even be considered. The only truly large scale governance happens under the heel of various Artificial Intelligences, and even their unimaginably great empires barely control single regions of galactic space.
It doesn’t matter if a system is controlled by corporations, federated governments, collectivist states, when the scales get as large as they do, the general populous becomes just another resource to be used, abused, and discarded, with the lives and welfare of individuals rendered irrelevant by those in power. The downtrodden do their best to rise above the tens of billions of others just like them, in any way they can, in the hopes of a better life. Many more simply accept their fate, and live their life in acceptance of their unfortunate lot.
What species you are has little to no bearing most of the time. Most races couldn’t even tell you what their original racial homeworld is or was. Who you are, your network of friends, enemies, and the factions and/or powers you have thrown in with are all vastly more important. And you have all of these, or you wouldn’t be here, doing the kind of jobs you do, living the kind of life you live…
We’re going to try to use the Savage Worlds system, and I’m going to try to incorporate as much of the Stars Without Number system agnostic elements (like sector creation, the faction system, etc.) as I can. It’ll be a challenge, as I’ve never played Savage Worlds, nevermind GMed it. Neither have any of the players.
I’ve also never done a Sci-Fi setting before. And I’m angling for a science fantasy, with a cyberpunk aesthetic. Spaceships, magic, futuristic guns, aliens. Oppressive organizations and governments. Robots. Weird planets. It’ll be an experience to be sure.